Malleable Mobile Music
Published by Rudy De Waele February 28th, 2005 in Mobile Music, Social Media, Mobile Apps, Mobile Lifestyle, Analysis, User-Experience, Usability, Art, LBS Tags: Analysis, Art Culture, lbs, Mobile Apps, Mobile Lifestyle, mobile music, social media, usability, user experience.How to leverage wireless networks and urban mobility to create participative music remixes? Can these new ways to listen in community lead to entirely new forms of music ?
These are the questions Atau Tanaka tries to answer at Sony Computer Science Laboratory Paris.

“Malleable Mobile Music takes social dynamic and mobility as inputs to a streaming music re-mix engine. The work extends on simple peer-to-peer file sharing systems towards ad-hoc mobility and social computing. It extends music listening from a passive act to a proactive, participative activity. The system consists of a network based interactive music engine and a mobile rendering player. It serves as a platform for experiments on studying the sense of agency in collaborative creative process, and requirements for fostering musical satisfaction in remote collaboration. Urban mobility of communities of users create a ’social re-mix.’”
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thank you for this very interesting article
++bc