Wondering Wii?

After I wrote Blurred, I kept thinking about Wii, as the device changes our perspective on the virtual, which is no longer synonymous of immobility. The relationship with the virtual engages us physically: an action calls for a feedback from the machine, which calls for another—sometimes violent—movement. It is our chance to actually stay fit!

…Or die. I asked friends about their video gaming habits, to find out… that they “forget to eat.” Imagine now a system, pushing us to our physical limits!? Another person testifies that he “was so sore after playing virtual-real tennis.” Sickening also to know that Virtual Reality Prepare Soldiers for Real War!

On a more poetic note however, I enjoyed the post of Nova who looks at movement notations (Laban and Benesh) after an exhibit, Les écritures du mouvement, he read about. So there is much to think about Wii: how it is blurring even more the boundaries between virtual and real, how it is changing and affecting human behaviors, and how it suggests a new way of codifying gaming gesture… I need it to learn how to play tennis, or to fire a weapon…

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One Response to but Wii?

  1. Nintendo Wii says:

    I just the the Nintendo Wiis commerial. “Wii would like to play.”

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